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- Date: Fri, 13 Feb 1998 10:29:42 -0800
- From: "RTI- Hall, Michael R." <mikeh@RETAILPRO.COM>
- Subject: Re: [IML] IFW: Contemporary interface (was: Features)
-
- << The original subject was around suggestion about a new interface, and a
- feature for track an object to another objcet >>
-
- Charles,
-
- >Here's a workaround. Say you want the X axis of someone's head to track
- >a moving car. Just add an empty axis to the scene, in the same position
- >as the head; have its Y axis track the car; and Associate the head to
- >the empty axis.
- Date: Sat, 14 Feb 1998 14:05:52 +0400
- From: Charles Blaquiere <blaq@INTERLOG.COM>
- I forgot to include the following detail in my workaround: you rotate
- the empty axis so its +Y axis points in the same direction as the head
- object's +X axis, then you add Track To and Associate bars.
-
- Great idea! I hadn't thought of this. Of course, it would be nice to get
- away from the whole "workaround" situation, by providing the feature right
- in Imagine. However, your suggestion would work just fine as well, and I am
- filing it away for future reference.
-
- >To update tracking information after you have moved a target object,
- >just Go To (current frame).
-
- Actually, that part I know. What my major complaint was is that I had to go
- into a whole different editor in the first place to have tracked one object
- to another! :) I personally think that anything that affects the stage or
- animation, should be immediately accessible from the stage.
-
- I agree with you on many points here -- especially the always accessible
- tree view, allowing the user access to any aspect of an object, at any given
- frame in the animation. That's something that I would love to have ...
- sometime.
-
- However, I don't completely agree with:
-
- >(Your suggestion would be even better if the only Action bars visible
- >were those that held data, e.g. don't show F/X 2 through 4 if only one
- >F/X is used)
-
- In my proposed interface, the section of the interface displaying the action
- bars would be scrollable, and the user would be able to size that portion of
- the interface. This way, the user could, if need be, scroll to the
- particular action bar add a new FX at any point w/o being required to go
- into the action editor.
-
- The main reason that I don't like the idea of separate windows is that it
- gets in the way of the Stage too much (you know, all of that window moving
- around). I think it would be great to be able to size the windows to be all
- the way off the screen, aside from a small interface control that would
- allow you to resize them to a visible condition. This way, everything is
- integrated into the stage, and the user can still get all of the interface
- space that they have now.
-
- All of this discussion is exactly why I posted to the list in the first
- place. I like the interchange of ideas. Thanks for your viewpoints,
- Charles.
-
- BTW, FWIW I sent the messages on the interface changes to Mike Halvorson
- directly, and he responded with a great deal of interest. He really likes
- the idea, but he made it quite clear he was not making any promises. Here's
- (once again) to hoping ...
-